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Ammo types marked with a (*) have a Extension prerequisite

Ammo types marked with a (+) are only avaliable from Assignment reward


Medium 'Crypto' Energy Cell (+)[]


Crypto

This type of ammunition cannot be manufactured or recycled. Completing assignments is the only way to obtain it.

This krypton fluoride-based energy cell is an ultimate tool of laser marksmanship: a high level of thermal damage with a more advanced optimal range.

Fitting Pre-Requisites

Catagory Extension Level
N/A N/A N/A
Charge Size Medium
Mass 0.20Kg
Manafacturing Unit Minimum N/A
Volume 1.00U
Thermal Damage 44 Pts
Optimal Range Modifier 20%

Medium 'Volcano' Energy Cell (+)[]

Volcano

This type of ammunition cannot be manufactured or recycled. Completing assignments is the only way to obtain it.

The brand new Ultra The Volcano-type energy cell was designed to damage enemy armors solely with utmost heat..

Fitting Pre-Requisites

Catagory Extension Level
N/A N/A N/A
Charge Size Medium
Mass 0.20Kg
Manafacturing Unit Minimum N/A
Volume 1.00U
Thermal Damage 52 Pts
Optimal Range Modifier 0%

Medium Chemoactive Energy Cell (*)[]


Chemoo

This celltype rips the armor structure first, then damages the armor through a rapid chemical reaction.

Fitting Pre-Requisites

Catagory Extension Level
Weapon Usage Basic Optics 5
Weapon Usage Advanced Optics 1
Weapon Usage General Firing 3
Charge Size Medium
Mass 0.20Kg
Manafacturing Unit Minimum 1000
Volume 1.00U
Thermal Damage 28 Pts
Chemical Damage 16 Pts
Optimal Range Modifier 0%

Medium Multi-Spectral Energy Cell (*)[]


Multi

This energy cell disrupts the armor first, then shreds other hull layers using all damage types. The energy cells have a short focusing range through in exchange for their high power.

Fitting Pre-Requisites

Catagory Extension Level
Weapon Usage Basic Optics 5
Weapon Usage Advanced Optics 1
Weapon Usage General Firing 3
Charge Size Medium
Mass 0.20Kg
Manafacturing Unit Minimum 1000
Volume 1.00U
Thermal Damage 36 Pts
Chemical Damage 8 Pts
Seismic Damage 8 Pts
Kinetic Damage 8 Pts
Optimal Range Modifier -50%

Medium Photokinetic Energy Cell (*)[]

Photo

Based on a peculiar technology: the beam emitted by this cell accelerates solid particles on its way, causing a direct, kinetic damage aside from the thermal damage.

Fitting Pre-Requisites

Catagory Extension Level
Weapon Usage Basic Optics 5
Weapon Usage Advanced Optics 1
Weapon Usage General Firing 3
Charge Size Medium
Mass 0.20Kg
Manafacturing Unit Minimum 1000
Volume 1.00U
Thermal Damage 28 Pts
Kinetic Damage 16 Pts
Optimal Range Modifier 0%

Medium Sonic Energy Cell (*)[]


Sonic

Besides the well-known heating effect, these cells generate seismic waves, damaging the armor structure as well.

Fitting Pre-Requisites

Catagory Extension Level
Weapon Usage Basic Optics 5
Weapon Usage Advanced Optics 1
Weapon Usage General Firing 3
Charge Size Medium
Mass 0.20Kg
Manafacturing Unit Minimum 1000
Volume 1.00U
Thermal Damage 28 Pts
Seismic Damage 16 Pts
Optimal Range Modifier 0%
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